So I took some inspiration from NewJourneysFire's TRIFORCE which apparently took inspiration from me, and redesigned the entire overworld. The overworld in the original version of the quest was complete skippable trash, almost anything would be better. A Whole New World: A new fantastic point of view! No one to tell us no, or where to go, or say we're only dreaming.Ahem, sorry.And there's a few new passive items to collect on the side. If you're a returning player eager to see the new content, you can even use a cheat to start the game with a powered down version of one of them. Each is based on a Zelda Classic let's player or streamer. Weapons to Surpass Metal Gear: New to this update are seven tier 5 swords.New Enemies: Some old dungeons have new enemies in them and some old enemies are returning with scripted tricks up their sleeves.New Bosses: Most of the boss related stuff in this update is small tweaks to old bosses, but there's a couple new ones thrown into the mix.On top of that, there's a completely new bonus dungeon. Moosh's Ways, Veni Vidi Vici, and Ultimate Test are still in the quest, but have been moved over to a different game setting called Legacy Mode. New Dungeons: One of the first things I set out to do was replacing the less well received bonus dungeons with more fair ones. ![]() The dungeon graphics and layouts are still the same, but there's a ton of new content added. In the process I ended up having a little fun and overhauling a significant portion of the quest, adding a ton of new stuff. I decided to update the quest again in response to Lunaria's rather lengthy review and address most of her complaints.
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